#pragma once

#include "Hud/HudFeaturesStates.h"
#include "Sound/SoundFeaturesStates.h"
#include "Visuals/VisualFeaturesStates.h"

struct FeaturesStates {
    HudFeaturesStates hudFeaturesStates;
    SoundFeaturesStates soundFeaturesStates;
    VisualFeaturesStates visualFeaturesStates;
};
